Tag Archives: May

Boyd Multerer Masterclass at GCU

Boyd Multerer Banner

Join us for a masterclass with Boyd Multerer (@BoydMulterer), the man responsible for Xbox Live, the gaming and entertainment service now used by more than 46 million people worldwide on 12th May 2015 from 6pm at Glasgow Caledonian University. He will share with us lessons learned from Xbox and his predictions for the future of gaming. He will focus on the importance of anticipating changes in technology and culture, and forecasting how they will change in future years.

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While working at Microsoft, he was also behind the XNA C# game development framework, which allows independent developers and creators to produce games for the Xbox 360 console for the first time. Since then, he founded and led the team that worked on the Xbox One’s operating system, which went on to win a Technical Emmy and a Microsoft Technical Achievement Award. After almost 20 years at Microsoft, Boyd left in December 2014 and is now working on an as yet unannounced project.

The masterclass is free and open to the public, but IGDA members can book reserved tickets for themselves by contacting us at [email protected] (while stocks last). Light refreshments will be served afterwards in the Garden Café in the Govan Mbeki Building.

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May 2014: Scottish Post-Mortems Are Back!

Yann Seznec presents his post-mortem on Bad Hotel

Back due to popular demand, learn what went right and wrong during the development of some of your favourite Scottish titles, and gather valuable insights to aid your own projects at our second Scottish Post-Mortems session.

You lot couldn’t get enough of them last year in Dundee, so we’re taking them on tour, starting with Glasgow. Join us at the Admiral Bar on 21st May from 19:30 for a series of short post-mortem sessions from local developers, our traditional open mic, and networking with drinks.

Last year’s meeting completely sold out, so we heartily encourage you to register your spot now early while you still can! It’s early days yet, so we’ll announce the line-up nearer the date, and let you know by email. Save the date!

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If you need a reminder of just how useful reflecting on the development process can be, here are last year’s excellent post-mortems below on the IGDA Scotland YouTube channel, and our recap blog post by Finlay Thewlis. They might even serve as inspiration for your own post-mortem! We will announce this year’s speakers nearer the date.

If you recently finished or launched a project of your own, we’d love to hear your game’s development story; both the ups and the downs. What lessons did you learn, what would you do differently, and what advice would you give your fellow developers? If you’re keen on sharing your triumphs and tribulations, we urge you to contact [email protected] and arrange to speak.

Eventbrite - IGDA Scotland May Meeting: Post-Mortems in Glasgow