Category Archives: GDC

IGDA Scotland Scholars @ GDC 2017

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There’s only one more week left until the Game Developers Conference in San Francisco, and we hope you’re as excited as we are! Over the years we’ve had a multitude of scholars that have represented Scotland at GDC and this year is no different. We have 4 scholars across the IGDA Foundations IGDA Scholars, Women in Games Ambassadors, and Next Gen Leaders programs.

Every day this week we’ll be doing a feature interview with each of our scholars – James Wood, Mona Bozdog, Kirsty Keatch and Llaura Ash McGee – so that you get a chance to know them a bit better and what this opportunity means to them.

We’re extremely lucky to have such a close and thriving development community here in Scotland, and we’d like to thank James, Mona, Kirsty and Llaura for agreeing to be interviewed.

Are you going to GDC this year? The IGDA have a schedule of events available here. Our next monthly event will be a GDC Round up in Dundee in March. If you’d like to speak, get in touch with us at info@igdascotland.org.

IGDA Women in Games Ambassador applications are open!

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The IGDA Foundation’s Women in Games Ambassador program for GDC 2017 is now taking in applications. The program is open to women-identified IGDA Members who are over 18 years old and in full time undergraduate, postgraduate or doctoral studies (or similar), or those who have graduated in the past 12 months prior to their application.

As with other IGDA Scholarships recipients will be provided with an all access GDC pass, a travel stipend, a week of insider events and access to Q&A sessions and group mentorships with industry professionals. The cutoff date for applications is the 30th of December 2016.

Scotland regularly punches above its weight when it somes to successful applicants, with one of the highest number of Scholars per capita. This year Scotland was represented by Kirsty Keatch at GDC Europe and Andrew Reid, Divij Sood and Caitlin Goodale at GDC, supported by the IGDA Foundation. Previous WiG Ambassadors from Scotland include Jess Hider, Zoë Sams and Caitlin Goodale.

Click here to apply for the program or find out more information on the WiG Ambassadors.

Congratulations to our GDC Europe/Gamescom Scholar!

We are happy to announce that once again Scotland is being represented in the next crop of IGDA Scholarships!

This year sees Kirsty Keatch head out to Germany for both GDC Europe and Gamescom with an All-Access Pass, mentorship from an industry professional, and an unforgettable IGDA-organized itinerary.

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Kirsty is a Scottish game developer, creative programmer and sound designer based in Edinburgh. She’s interested in the role of mobile dynamic audio and the design of new mechanics for touch screen devices. She graduated with a First Class Honours in Music Technology BMus at Edinburgh University and is currently in her final semester of a Masters by research in Sound Design, developing a portfolio of games, that raided the toy box for inspiration, to present Katakata – a kinetic sound sculpture, Freq and Hedra – one touch games with a twist!

Congratulations Kirsty!


To find out more about the IGDA Scholarships programme or see the full list of Scholars, visit the website.

March 2016 Glasgow Meetup Recap

The first meetup in our calendar of monthly events for 2016 was held at MEGAbytes cafe in Glasgow on the 30th March.

We kicked things off in a relaxed style with our usual “Announcements” open mic session, where anyone attending can get up and plug their current project, event or interest. And what a response we had, with a whopping nine things talked about! In case you missed them (or if you were unable to attend) they were:

Wow, what a productive community we’ve got. With all those announcements, was there even time to fit in the meetup’s Post-GDC roundup panel? Well of course there was!

The panel was Caitlin Goodale, Andrew Reid, Jon McKellan, and David Farrell discussing their various experiences of GDC from the perspectives of academics, students, and developers. They talked about what they had hoped to get out of the conference, what they actually spent their time doing, how to organise meetings with publishers, networking (and which parties to avoid!) and finally how they paid for their trips and how you the avid audience-member might receive some funding towards attending GDC yourself next year.

We hope to have a recording of the panel available soon.

The evening was rounded off with socialising until venue close.

We’d once again like to thank our panellists, MEGAbytes for hosting us, and our ever-useful volunteers.

The next meetup will be at Codebase in Edinburgh on Tuesday 19th of April, see you there!