Category Archives: #ScreenScot

#ScreenScot Saturday – March

https://twitter.com/IGDAScotland/status/969901203487326208

March was a busy month – the weather had an identity crisis, and GDC took over our calendars as usual. This didn’t stop you though, and this month’s #ScreenScot images have been wonderful to look over! Thank you to all our returning posters and to the new contributors too, it’s been great seeing your work.

https://twitter.com/RaoDaoZao/status/975058478149591045

https://twitter.com/oil_weedoor/status/980068252348026881

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#ScreenScot Saturday – December – February

Happy (very belated) new year #ScreenScot! We’re glad to be back after our AGM, and wow have you all been busy! Here’s our #ScreenScot round up for December right through to February, covering festive games, Global Game Jam, Chill Jam, our Play Parties, and various other events in 2018. We’ve loved seeing the games and projects you’ve been working on, and we think you’ll agree that being able to see the development over the last 3 months of these projects is extremely exciting!

We’ve grouped each post by user, in order of the date they first posted. Massive thank you to Stuart Adams, Christos Michalakos, Pete Shea, Rao Dao Zao, Made With Numbers, Natalie Clayton, Rebound, Jess Hider, Amicable Animal, Kirsty Keatch, Blooming Code, Dickie, OIL / wee door, Alexander MacDiarmid, Tiago Martins, Ant Workshop, Kenny Creanor, Yarn Spinner, Aetheric Games, Terminal Transmission, tom Haygarth and Wrench Games for displaying amazing creations and making #ScreenScot so interesting to follow. If you want to join them and have your work displayed, be sure to use #ScreenScot on any of your posts!

https://twitter.com/cmichalakos/status/957715118640558080

https://twitter.com/kirstykeatch/status/944560900610064385

https://twitter.com/BloomingCode/status/952140005350297600

https://twitter.com/oil_weedoor/status/955865272208052225

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#ScreenScot Saturday – November

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Christmas is fast approaching and we’re expecting some festive #ScreenScot images for December – but first here’s our November Round Up!

@RaoDaoZao has been showing us how to get places and how to get places fast.

Tiago has been focusing on combat and impact.

Stuart Adams is working on some VR projects which we always like to see! Especially if they involve dogs in business suits…

Crannog Games have released Collectiboom – a treasure hunters dream (and nightmare)!

Rebound has been testing our abilities to see as many things on screen as possible at once – and we love it!

OIL was finally taken to the Indian Games Expo – we hope you all had a great time, we’ve loved seeing your updates!

https://twitter.com/oil_weedoor/status/930763724524343297

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Really enjoying the visual style of Made With Numbers #ScreenScot images this month.

Martin has been giving us the people we all dream to meet – friendly bobble heads.

And JL Brady has been showing us a range of different #ScreenScot games – remember, we’d love to see your board games too! Anything at all that you’re working on.

Tony has been experimenting with light…

And while it may not have been a Saturday, who are we to exclude Orthrus Studios and their interesting visualisation on the work of their new project. We can’t wait to see what it becomes.

#ScreenScot Saturday – October

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We could feel a real chill in the air this month as if something incredible spö̵̧̠̝͉͍́̉̇͝o̸͖̳͛̄̈̈́̂̉̃͑̕ḱ̸̨̝̻͈̬̰̟͉͔̬͓̺͕̭͍̀y̷̧̭͙̮̣̰̾̅̊̈́̍̈́̈́̋̎ ̸͈͎̞̦̞̪̙̫̩̯̈̆́̍͛̇̿̈́̏̔͋̕ͅͅͅt̸̡̨̘̫͉̹̞̆̆̎̓͋̄̕ͅo̴̢̲͎̳̮̬̺̤̙̣͌͒̆̓́͒̈́̈́̊̒͌̕̕͜ỏ̸̧̢̮̗̺̟̝͈͈̹̞̙̤̏́̾̈́̈͘k̸̨̯̫̩̼͔͇̉̄̓̔̄̇̃̉̊̄͒̒̀͘̚ ̶̺͖̻͖̠̂̎̔̏̇̉̏̎̍ȏ̴̢̤̻̪̲̤̳̖̮̲͚̦͙̓̎̍̍͌́̔̄̓̎̔̀̔̕͜v̵͖̣̓́̈̂̏̓̒̏̓͠͝è̴̩͚̬̙̽̑͗̎́͘ṛ̶̢̛̻͎̰̓͒͛̾̔̽̀̓̓̔̽̑͝ ̴̱̖̯̔͑̎ô̵̱̭̠͇͕̪͕̙̪̥̫̻͔͚͔̈́̌̏̂͋̒͝u̴̡͎̪̳͎͕͇͚̦͗͛̓ͅͅr̷̺͎̺̯̰̩͉̖̻̲̘̯͍͕͍̿͐̔̆̿͝͝ ̸̢̢̡̛̣̬̮̜̪͚̮̲͎̺̈́̇̏͑͂̂͐̓̉̾̈́͌̌͠ social media threads… We hope you weren’t too frightened!

https://twitter.com/Reboundthegame/status/924318659044134912

#ScreenScot Saturday – September

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September saw the closing of this year’s Dare Academy, the Rainbow Game Jam, and EGX. Some great events, so let’s see what the Scottish Game Development community produced this month!

We had multiple updates from Portponky, along with a birthday celebration for Recursed!

Kenny Creanor was showing us the progress you can make in just one month. Good luck Kenny!

Hexterion, the creators of Rebound, were also taking full advantage of #ScreenScot as usual – posting an update every week!

We had a few familiar faces popping back into #ScreenScot with multiple updates and progress shots.

Congratulations to the team behind Oil, who will be showing off their game in India!

https://twitter.com/oil_weedoor/status/911872512077819904

And finally we had some great updates from first time #ScreenScot users as well.

A huge thank you to all of you that use #ScreenScot, it’s great to see the community getting involved and all the hard work you’re producing. We can’t wait to see what t̸̡̝̠͔̣̦̘͕̿è̸̯̝͕͍̱͈͔̋̈́̔̐̾̍͝r̵̛̥̫̜̮̀̀͌̓́͐̅͘͝r̷̗͕̩͎͍̘̜̐͌ḯ̶̯͎̱f̸̨̩̲͓̯̤̓̀̚y̴̬̐i̶̧̥̐͋͂̈́̓͛͜͝n̴̹̈́͑͌̓g̶̡͓͙̰̲͙̎ October has to offer…

#ScreenScot Saturday – August

August was a sleepier month for us! It’s phenomenal to see returning users of the #ScreenScot hashtag to help promote their work, and show off the exciting things happening in Scottish Game Development.

We started August off with some updates from slampunks.

Rao Dao Zao showed us some great progress from their work in July.

And Rebound have been showing us some interesting new player types and mechanics.

We love seeing your work, and with events such as #RainbowJam17 in the coming weeks, we cannot WAIT for September!

#ScreenScot Saturday – July

July saw the introduction of IGDA Scotland’s take on screen shot saturday – #ScreenScot. We’ve set out to retweet all those tagged with #ScreenScot on twitter with the intention of demonstrating what the Scottish Games Industry has to offer.

https://twitter.com/IGDAScotland/status/878560858993045504

Below is some of the incredible work submitted to us this month. It’s great seeing developers use the hashtag multiple times to display the progress they’ve made on their work or the multiple projects they’re invested in.

Ant Workshop has been busy this month, releasing the hilariously accurate “Taps Aff!” and developing other titles for the Nintendo Switch.

Pocket Sized Hands have been showing us what it means to take an idea from concept through to implementation.

Rebound has been touring, displaying at both Insomnia X Resonate and 4TG GameCon.

Thanks to all that have been getting involved in #ScreenScot Saturday, we love seeing your work and encourage you to keep engaged! See all the #ScreenScot posts from the 24th June – 29th July here.

https://twitter.com/bitloomgames/status/886333544754282500

https://twitter.com/oil_weedoor/status/891212745093390339